/*
 * Level1.h
 *
 *  Created on: Jul 13, 2009
 *      Author: scott
 */

#ifndef LEVEL1_H_
#define LEVEL1_H_
#include <allegro.h>
#include "GameState.h"

#include "World.h"

class Level1: public GameState {
private:
	World * world;
	SAMPLE * sample;
	SAMPLE * sample2;
	int dustInBox;
public:
	Level1(SAMPLE * new_sample,SAMPLE * new_sample2);
	virtual ~Level1();

	virtual void update();
	virtual int countDust();

	virtual void switchFrom();
	virtual void switchTo();
};

#endif /* LEVEL1_H_ */
